By | 16.05.2019

Possible matchmaking w wot just one

World of Tanks Matchmaking Rant

I strongly believe that there is a differentiated MM, based on the vehicle you drive. It cannot be othewise. I have over average dmg per battle in it. I had battles in it where I've done 2,5k dmg and still lost. Edited by Mlddim, 18 July -

It is in Soviet Russian, yeah the names where changed when the broke up but the mind set is still the same. It's why I have gone form playing 4 to 5 hours a night down to 4 to 5 a week with several weeks of not playing at all anymore.

They started with a pretty good game but have driven it into the ground to the point of it not being playable anymore and the fun was sucked out of it long ago.

Warships is going down that path, just at a much faster rate. Its sad because these could have been great games if they would have just stuck to history and kept their greed level down. Problem with this analogy is that when you buy a car, you own it. If the zombie apocalypse comes, its still yours, though you may have no fuel to make it run and you'll have to deal with pesky survivors who no longer respect your ownership papers.

With these tanks, you buy a virtual usage. Its yours only as long as WoT is around.

What’s Coming in 2019?

Thus, our tanks, pref mm and otherwise will no longer exist but in memories. A lazy analogy on my part during a work break but hopefully you get the point. I'd rather Wargaming not futz around with my pref mm tanks either when they could focus on things like bringing Dragon Ridge back.

Meanwhile I'll leave it to the objective, better informed minds than mine to detail if this latest information means good or bad things ahead. It needs a mobility buff. Or something, but I think an "American TD mobility treatment" would be enough to fix the vehicle. About and its siblings. It was always similar to IS-6, but with way more reliable armor, and better premium pen.

The aim time is horrible, but I don't think it holds the tank back. If you can manage T aim time, it's pretty comparable. Community Forum Software by IP. Search Advanced Search section: Gnomon 1 Posted Oct 04 - Hope that you're having a great week so far!

Vehicles with preferential status are likely to get matched into dual or single-tier battles, where their status combined with combat parameters does more harm than good. Improve the experience for preferential vehicles while keeping the preferential matchmaking parameter and their unique characteristics intact. All-around vehicle rebalances on a vehicle-by-vehicle basis to improve their statistics combined with matchmaker rule revision.

The following changes were available on the Supertest: Level the preferential matchmaking vehicles with each other Second iteration: Copy pasta from other thread: Pref 8s I have that are getting buffs to some degree and my opinions on them: Ones I've had but sold: They only say improved with no details.

E prolly needs no changes at all. Stug IV would be nice to have swappable Derp. M4 improved option or the derp would be really welcome.

When en are these changes on the live server? Konigwolfen 6 Posted Oct 04 - Edited by Konigwolfen, Oct 04 - I'm liking these changes. What is the release schedule for 1. VERY low chance against Tier 9s. Don't think those mm pens will be sufficient in current matter. But it's better than nothing. RoundsDownRange 11 Posted Oct 04 - When you introduce tanks whether they are OP or not, all sales should be "as is". And if it just so happens to be extremely OP that's your problem not ours.

If you go to a dealership and buy a car, they dont come back and say "oh, we accidentally sold you an upgraded version, you must return the vehicle and take a crappier version" No, that's not how it works.

RoundsDownRange 14 Posted Oct 04 - Glad to see they are addressing the issues. Previously, a casual player had to push themselves to the limits to reach Rank At the same time, top players could reach the max rank quickly and felt 15 Ranks were not enough. We decided to rework the entire Ranking mechanic and break it into four divisions, and each division involves 15 Ranks. At Rank 15, you end up in the next division, Bronze.

This is where the fun begins! Depending on how you performed in the Qualification division, chevrons in the Bronze division will be easier or harder to earn. In the Silver division, all the mechanics will be similar.

If you have proven yourself in the previous division, you'll earn more chevrons. The ultimate division is the most challenging — is Gold! Only the best of the best can reach the top. These are far from the only changes in Ranked Battles, but perhaps the most interesting.

This year we completely reworked the in-game shop, so players can purchase items, equipment, and directives for Bonds.

In , we want to add the ability to purchase vehicles for Bonds. These include gift tanks and vehicles removed from the tech tree but are still owned by players. We plan to add vehicles to the Bonds shop in two rounds. The first lot in the spring of , which includes more affordable units. The second one contains more exclusive tanks and goes on sale in the second half of We also plan to gradually increase Bonds sources in the game.

The new year brings a fundamental change to Premium Account. The 8-year-old current version has some features players consider less important. For instance, Personal Reserves offer similar — and sometimes even better — bonuses, so the appeal of the Premium Account has lessened. Our ultimate goal is to make Premium Account more profitable and, most important, convenient for everyone. Your feedback will be key for what the future holds. Don't expect the Premium Account concept to be revised quickly, however.

HUGE Matchmaking news! - World of Tanks

Our plans call for a comprehensive approach to this issue, which requires a lot of time and attention. The whole scope of potential changes is still under active development, so stay tuned for more news! This year we have released many cool customization styles, let us refresh your memory: We'll continue to work on customization and development of new unique 3D styles.

Many vehicles will pleasantly surprise you! But wait, there's more: A very special treat awaits in More information on this later! Enjoy the holidays, Commanders! Video Screenshots Art Renders Soundtrack. Failed to log in. Solve some substantial issues with the matchmaker Bring back the Frontline mode Introduce Swedish medium tanks alongside other new vehicles Make clans more accessible And much more! Current Situation Earlier this year we took the first step toward rebalancing Premium ammo by removing the feature of purchasing ammo and consumables for Gold.

When it comes to high explosive shells, these tactics are justified. We all know these shells are almost always guaranteed to cause damage, but this damage is usually much less than the damage dealt with standard shells. Basically, HE shells are used to fire on unarmored vehicles, for inflicting maximum damage per shot, or for targets with few hit points left. In any game situation, the pros and cons of these shells are clear to everyone.

Therefore, it's obvious that constantly using HE shells, while you have standard shells, is simply ineffective.

Matchmaking w wot

What Do We Want to Do? The percentage of damage reduction will depend on the amount of damage per shot — the more damage per shot, the greater the percentage of reduction.

We are well aware that these changes will significantly affect some tanks. All vehicles will be evaluated individually, on a case-by-case basis! Templates will become more flexible, depending on the current situation in the queue In addition to the classic and , new templates may appear in order to help sort the queue For a two-Tier battle, there may be and For a three-Tier battle, there may be and even Templates may also appear with a larger number of tanks in the top than in the bottom for two-Tier battles.

This mainly concerns the template for two-Tier battles. The Return of Frontline Frontline is coming back in the first quarter of ! Frontline kicks off every calendar month and will be available for a week. Your journey through the event will last a week every month. Prestige level availability will be added gradually with each Frontline week. There will be no strict timeframe for reaching the Prestige. However, you can make some progress and get ahead by two Prestige levels in a week.

In addition to the basic rewards, players are rewarded with special points for reaching a Prestige level. Use these points to purchase special reward vehicles, which are added gradually as you reach certain Prestige levels. Vehicle Rebalancing In , we worked on vehicle rebalancing, added new tanks, and removed some older ones. The following Tier X vehicles will be rebalanced first: New Vehicles The development team has discussed the possibility of adding a new nation, but there are no concrete plans.

New Mechanics We want to experiment with new quality mechanics.

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